Gamma 2 // Gamma 1 & Gamma 2, Justice — History of Z Pre-Release Cards

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Gamma 2 // Gamma 1 & Gamma 2, Justice (History of Z Pre-Release Cards) — Dragon Ball Super Card Game card

Gamma 2 // Gamma 1 & Gamma 2, Justice card details

Card text

[Permanent] Negate the [Energy-Exhaust] skills on Blue/Green multicolor "Red Ribbon Army" cards in all of your areas.

[Auto] When this card attacks, draw 1 card.

[Awaken] When your life is at 4 or less, or you have 2 or more energy and a Blue/Green multicolor Z-Extra in your Battle Area : Draw 2 cards and add cards from your life to your hand until you have 6 life left.

Gamma 1 & Gamma 2, Justice

[Auto] When this card attacks, draw 1 card.

[Auto] At the end of your turn, send your energy to its owner's Warp until you have 3 energy, and add cards from your hand to your energy in Rest Mode until you have 3 energy.

[Activate:Main] [Once per turn] Add up to 2 blue "Red Ribbon Army" cards from your hand to your energy, and you can't play non-"Red Ribbon Army" Battle Cards for the turn.

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